Editor right click/drop down menu invisible
내용
I am currently an insider and had another update last night to Build 14936.rs_prerelease.160923-1700. I have also updated to editor version 4.13.1. I am still having this issue, though there appears to be a one line fix (per the answer below by manoelneto). I did try running the editor per this last comment in openGL (I hadn't thought of that - thanks DarkLichNY!) and the menus are completely responsive now, though the project I tested this on had to recompute shaders (takes a while) and it took a while to load. So this is a good workaround if you want to keep your Win 10 insider build and remain productive. There isn't an option in the Epic launcher to start in openGL (that I could find), so it turns out you have to create a shortcut first:
해결책
Visual Studio 2015 에서 사용시
Editor에서 사용
4.13.2 버전 실행 -> 바로가기 생성
"바로 가기" 마우스 오른쪽 단추에서 속성을 선택하고 "대상" 경로 지정의 마지막에 "-D3D12"또는 "- opengl "중 하나를 넣어준다."
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